Arkham Horror vs Eldritch Horror - Part 3 - Ancient Ones & Winning Methods
So, how to win against a old one in Arkham Horror?
Well there are a couple of ways
First - Seal 6 Gates - This is most "easy" way; but with the expansion Lurker in the Threshold it is a bit more difficult due to the bursts of gates
Second - Banish the Ancient One - Or as to say, you fight the old one after he has awaken and defeat him. This is hard as steel....
Third - Close the Gates - This one means that you've closed or seal every gate on the board and the number of gate throphies are equal or greater than the number of the investigators. This is not an easy condition because if you do not seal them another gate can open on the same spot. So...
Fourth - For the greater good (unique item of the Dunwich expansion) - In this task you must go to the Abyss (2nd Area); Yuggoth (2nd Area); The Dreamlands (2nd Area) and R'lyeh (2nd Area) and sacrifice in each one 4 clue tokens. If you achieve this task you are devoured but all investigators win the game (including you) - I watch some excel with games played by people (boardgamegeek) and in 13416 games submitted this happend 10 times so as you can see it is not that easy or possible.
Now about losing conditions?
Final combat - This is the more common one... You fight the ancient one and die... We shall talk about this a bit more about combat the ancient one..
King in Yellow Act III - When you play with the expansion cards from King in Yellow you can die if you have drawn the third Act. There is no battle nothing. You die!
Shudde M'ell - When you battle this ancient one (dunwich horror) he as a power that says that everytime a monster surge occurs you draw a rubble token and it's put on that location closing it for the duration of the game. When you drawn 7 rubble (everyone of them) you lose.
Joining the Winning Team - Well this is one of the most interesting ways to win(lose) the game...
So, this is a mission where you must go to St Mary Hospital; Arkham Asylum; South Church and Lost in time and Space and sacrifice 1 ally in each location... If you do that you win the game and everybody else loses. Suffice to say in the 13416 games played only 11 bastards done it.
Every one of them is different and that's the reason I really enjoy the game. Btw, as a curiosity the most played is Nyarlathotep, Azathoth and Yog-Sothoth. The least played is Daoloth (I think it was a free card) and from the 24 old ones is Rhan-Tegoth and Atlach-Nacha and Cthugha.
The Hardest one and Easiest one...
I never played against them all but from the same site look at this...
This graphic is to percentage of lost games against a particular ancient one
|Cthulhu (Arkham Nights)||42%|
|Hastur (Arkham Nights)||89%|
|Yig (Arkham Nights)||58%|
and so on. And the gates and monster trophies are very useful to gain allies, becoming bless, clues and so on.
|Thank you for existing in your life! Praise Cthulhu!|